![]() ![]() I wanted to make a competitive mining game, and this was it.".Īs for what happened next and why he didn't continue to develop the idea, Zach's answer had me sucking air through my teeth in sympathy. In the words of Zach, "Infiniminer is a combination of Infinifrag, Team Fortress 2, and Motherload. Both games are set in cuboid worlds where players can strip blocks away with the greatest of ease, but while MineCraft is (currently, at least) about the joy of building, exploring and excavating, Infiniminer was about the joy of competing, exploring and excavating. What does Infiniminer have in common with MineCraft? A look at any of these screenshots should tell you that. Why did Zach make Infiniminer? Why did he stop making it? Does he now spend every night howling into his pillow, mourning for the riches that might have been his? Read on for these answers. ![]() ![]() Two years ago Zachtronics made a game called Infiniminer, which as you may or may not know was the game that inspired Notch to make MineCraft. We've got an interview with SpaceChem designer Zach Barth (of Zachtronics) going up tomorrow, but I've got to give you just one terrible tidbit now. ![]()
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